Creatures
4 serra ascendant
4 clone
4 leonin arbiter
2 Sun Titan
Spells
4 preordain
4 spell pierce
3 condemn
2 day of judgement
4 luminarch's ascension
2 revoke existince
2 journey to nowhere
2 negate
Land
3 celestial collonade
4 seachrome coast
4 glacial fortress
2 tectonic edge
1 mystifying maze
3 island
6 plains
It's a pretty basic deck just run two of the strongest 2hg cards with spell pierce to protect early ascendants and condemns to put your opponents to the bottom leaving you open to gain 6 a turn. Sun Titan gives you some later game options by being able to bring back your ascendant, luminarchs, or journey to nowheres. I've been seeing alot of Primeval Titans and cultivates which is why the Arbiter has made it into the deck list, but if I start seeing less ramp it would be the first to go. Clone is another card i haven't played with much but seems much better in 2hg. Only thing I would like to get in is Jace the Mind Sculptor but until I win the lottery thats just not gonna happen. Suggestions are welcome!